This will give your game a better performance, you can use MZ's layer system, event list, and the other quality of life improvements that come with MZ.įeel free to ask me any question if anything I said is unclear. You can create a project with MV, and then transfer a random MZ project file to it, and run it to open your MV project in the MZ editor. I also recommend you use the MZ editor, for your MV game. A lot of MZ plugins are pay walled, and obfuscated. Mostly all of MV plugins are free and open to edit. Plugins for MZ are starting out, causing bugs and compatibility issues. Popular plugins for MV have been patched and fixed to work together. For MZ, i suspect around 200-300 plugins. MV is at the peak of its maturity right now. However, for more serious people like yourself, I recommend MV. Wow, love your art ! Happy to have someone skilled like yourself being a part of this community. should i use the new MZ that is good at everything but need a lot of time or use the old ones? if you have something else that can help me please say it i'll be so thankful <3 i have everything listed in my mind but i don't know how to make it happen. * i know a lot of people worked to make them but i don't care about time i just want to make it even if takes so long. So the question is : what version of RPG maker should i make the game with ?Ĭuz i noticed that my ideal Rpg games like (Pocket mirror, aria story, witch's heart, and a lot of amazing games) made by VX ACE and MV *plus they have a bunch of tutorials and scripts. Īnd the worst that English is not my first language so it'll be hard to ask someone to work with me I'm new at making game and have 0 knowledge about scripts and codes. I started working on RPG MAKER MZ and it's really good and easy but because it's new program it's doesn't have everything like plugins and these stuff. i can draw everything i need and i have all music and BGS\SE i can almost do everything by myself expect one thing and i think you what it is I'm a fine lvl Artist you can check my art here ( )Īnd i realllly want to make a game for this story its a mystery, drama and a little horror type Example: I put down a carpet flooring on top of a whole ground of floorboarding, and neither player nor event can walk over the carpet tile or walk off of the exit tile except from the top.Įdit: To clarify the tileset settings on data base do work when used to change non-passage tiles into passage tiles, but even those ones only give 1-dir tiles.Hello i don't want to make this long so I'll go to the point TL DR: I'm a newbie and my default passage tiles for the interior set are all 1-dir passage tiles. Is there something wrong with my game? Am I doing something wrong? I fiddled with them a little and found that changing the settings for the passage tiles, and even changing the directions of enabled passage didn't do anything. I looked around there and found that the settings for the tilesets are all as they're supposed to be. Not wanting to take this to the forums without looking at it closer, I went onto the database and found the tilesets tab. All non-passage tiles work just as they're suppose to still. The reason I hadn't noticed until I tried to make staircase that the player could walk on top of, is because I can walk in the middle of a group of tile, which made it so I could walk on the floor I'd placed after spawning on/in it. It seems all of the passage tiles are acting likeġ entrance tiles, and only allow entrance from the top. We both like to make stories about animals instead of people and we both like to draw. 1 Can someone make a snowed version of the RPG Maker VX Ace default exterior tileset Also a fall-like one. Hi, I got it for a dollar in a bundle, Im asking this on behalf of me and my friend though. Joined Messages 34 Reaction score 1 First Language English Primarily Uses. RPG Maker VX Ace Tilesets Sign in to follow this Followers 0 Tilesets in the style of, or compatible with, RPG Maker VX Ace and RPG Maker VX. I have been looking for it again, and searching on YouTube. Everything went fine until I tried to make a staircase and realized a little problem. Thread starter Neko Mizu Start date Neko Mizu Kiririn. I saw when this program came out, there was an plugin that allowed me to create a Zelda-like battle system, where I could have battles in the game world, instead of always going into the battle mode. Hello! I'm a little new to using RPGmaker so this might be a fix that will make me feel stupid, but I'm currently working on a game with the default tilesets (I'm still a newbie and it's just practice) and I'm using the interior pack for a room map.
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